Downloaded one of the Windows precompiled copies of MUSH server code that are floating around out there and can now run a MUSH on my computer. It came with only the minimal database, and after diddling around with it it now has... two rooms beyond the minimum, and a total of three characters. The god character, Mae, a wizard, Jae, and a 'player' character, Player_One. And nothing has @descs. I are creative! Hur hur hur!
Right now ('right now' being 'when I'm not at work,' and I actually happen to be at work right now, so right now should probably be defined as later) I'm just using it to relearn MUSH code. I used to be a reasonably decent coder, and wouldn't mind getting back into it again. I've been pouring over tutorials, reviewing for the umpteenth time the wonderful but outdated MUSH Manual, and scouring the web for existing code to play with. I probably won't even get past the stage of 'diddling with code on my own computer' for quite some time.
I do have loftier ambitions, but it will most likely be two years, three, or more before they come about. If I don't lose interest and quit before hand.
I'm playing with the idea of maybe starting my own MUSH. I'm not sure. Starting from the ground up is such a daunting task... there's basic MUSH configuration. There's local commands. There's +help for local commands. There's news files. There's building. There's recruiting fellow admin. There's recruiting players. There's making sure a character application process is in place so that the players can actually get a character (definitely email. The idea of not doing an email application system for a roleplay MUSH makes me squirm). There's making sure policies are in place for the handling of conflicts that inevitably arrive. There's... it blows the mind.
And all this for what? What's the intended theme here? Well, those of you on my friends list from the Padded Cell will no doubt remember Wayward's 'create a Transformer series of your own' contest. I didn't enter. I wrote up an entry that was just a final editing run or two away from being presentable, decided my entry wasn't creative or original or interesting enough to be properly competitive, and swept it under the rug. I've since beat myself up over not sending it in, and have had multiple other people beat me up over not sending it in. Well, not physically. Over text. I haven't met most of these people face to face, so they'd have a hard time beating me up physically. For anyone curious, here's a copy of the idea in its not-yet-finalized form
So that's right. What is basically an 'original theme' that just happens to take a few concepts from Transformers and run with it. And everyone knows that, as a rule, original theme MUSHes tend not to last. So all that work for a MUSH that's no doubt doomed to failure from the start. But, well... right now I'm just playing with coding. It can't help to learn that. And maybe if I do decide to go further... well, at the very worst it'll be a learning experience, right?
Well, back to tutorial reading.