slyjinks: (Default)
I did this last time I was on 2k5 during an Olympics, and I enjoyed it, and folks seemed to enjoy it, even the non-2k5ers, so I'll do again this year.

Anyway, every year, 2k5 has an Olympics where both sides call a truce and particpate in a bunch of games, plus have a combat tournament in 2-3 different weight classes (this year we've got four!). There are two types of tournaments: Gladatorial, which is melee only, and Full, which is, well, everything. This year we're also trying two vs. two team 'bouts as well.

This year, I am kind of hampered in that there are a lot of active OCs that I really haven't seen very often in combat. Also, this is the first year of a new combat system, one where knowing how to use it makes a big difference in outcome, thus there are times when the fight will not necessarily go to the most powerful but to the player who can play the system the best. On top of that, a couple of the heavy hitters just got a nerf, so it's hard to really guess how they'll fare, but I'll do my best.

Humans, by the way, have exo-suits.

Anyway, below cut is the line-ups and my picks.

Read more... )
slyjinks: (Default)
It is incredibly lame to have the outcome of an extremely lengthy, hard-fought battle where one side manages, after many hours, to force the retreat of the other side completely reversed at the last minute because Retreating Side has a West Coast heavy-hitter log on, and all the East Coast heavy-hitters are already exhausted and have to go to bed.

Just saying.
slyjinks: (Akroma)
I've finally broken down and purchased a copy of D&D 4e, despite the fact that it doesn't appear likely that I'll actually be playing in a 4e campaign anytime soon. But I'll read it, because, what the heck, I like reading RPG books, and since I'm reading it, I figure I might as well post my thoughts on it. Chapter by chapter.

More behind cut. )
slyjinks: (Akroma)
The earliest Discworld novels were based off of Prattchet's RPG experiences. In fact, references to the bizarre D&D magic system and dice-rolling abound in The Color Of Magic. Back in the days when Prattchet DM'd (is it really surprising to learn that he ran games?), he wrote adventures for his players that involved a self-transporting chest with many, many feet.

So, yeah.

Were it not for D&D, we probably wouldn't have Discworld, and were it not for Gygax, we probably wouldn't have D&D.

It's just amazing to think how many aspects of my life are directly or indirectly affected by that game. I am one huge nerd!
slyjinks: (Marvel Rodimus: Anti-Rodimus)
We're running an evil alternate universe type plot here shortly, so I decided to make up a special icon for it. Now, mind you... not all alternates have the other-faction eye colors. For example, Anti-Kup's got normal Kup's blue eyes. But for Rodimus, I wanted to go with red eyes. As for the orange chevron, if you'll notice from my default icon, one of the actual Marvel covers had him with an orange chevron. I decided I really liked that look, and hey, there's one canon source for it, right? So now I'm just randomly declaring that my Rodimus has the orange bit.

Credit to Luna. She's the one who Photoshopped his eyes red and his chevron orange. I then darked the background, adjusted the colors, and added the animation.

EEEEEVIL.
slyjinks: (Marvel Rodimus: Hunted)
... I would totally approve a female original-character from the Marvel G1-verse whose explanation for being female was, "Like all Transformers, he never really understood the concept of gender one way or another, but after going to Earth and meeting Arcee, he decided he, or rather, she, has always been a female but just never realized it."

That'd be cool. ^_^

(Well, okay, it still need to be a good application otherwise. I'm just saying that such a background would contribute to it being a good application.)

Scary

Oct. 15th, 2007 09:56 am
slyjinks: (Emo Prome)
Could someone explain to me what is up with shy-skittish-clingy-little girl type characters who are afraid of other females? I mean, seriously. Why is this even a trend?
slyjinks: (Kup: I'll Straighten You Out Yet)
Decided to go ahead and upload my icons for my other Deadzone characters. The exception is Needlenose; the Needlenose icon I use was a gift for someone else, and although I have her permission to use it on the board, I don't want to use it here.

In addition to cranky old Kup, I've also added Screwdriver.

slyjinks: (Default)
Kup lay facedown and offline next to the water's edge for only a short while, but when he booted up he took a moment to wonder why he had shut off to begin with. That fall shouldn't have done it... that dunking shouldn't have done it... his diagnostics showed nothing wrong with his internal systems (in fact, a few minor but persistent faults seemed to have mysteriously cleared), but he still couldn't shake the feeling that something was off.

Well, his optics were off, for one thing. He activated them and began to push himself up, spotting his right arm in the process. That's when he paused again. At first he thought he was still wet, but that wasn't enough explanation. He was darker; his usual faded green-gray had deepened into a rich, forest green. The color was more consistent, too - where before he had sported several different shades of green-grey or blue-grey or just plain grey, now he was deep green all over, except for a few accents in a brilliant, electric blue-green. And he gleamed. It wasn't a trick of the water. His paint now shined with a freshly waxed look so bright it almost glowed.

Confusion gave way to a faint smile of delight on a face whose seams now fell in a distinctly different pattern, and Kup pushed himself back onto his knees so as to examine the rest of him. The new paint job applied to his whole body, and on his chest, he could see that the lighter accents were even more dramatic than he had originally thought. The entire edge of what would be his alternate mode's front end was the brighter color, and coming off of it was an intense, complicated, electric design that danced its way up along his edges and crowded in close to frame his now-brighter Autobot symbol. Looking down, he noticed similar designs running down either leg, and his faint smile turned into a wide grin.

Oh, he should have been worried. He knew that. Sudden, mysterious new paint jobs had already proven themselves to be a Bad Thing since his arrival in this strange new universe. But even when he tried, he just couldn't bring himself to be bothered. The thought that bubbled into his head was, That was then, and this is now. Live in the now, I always say. Except he didn't. Except, well, he felt like maybe he should. It felt... right.

The next thought to wander through his head came when he finally stood completely upright, and looked down once more to view his new paint job. It was this thought that he actually took the time to voice aloud. "Wow!" he said in a voice that had somehow lost its gruffness, lost its age, lost, even, much of its maturity. "I look slick!"
slyjinks: (Default)
These are not really supposed to be pictures of the "real" young Kup from the good old days back on Cybetron, but the back-story is kind of convoluted. Because this is my blog, I'll tell it anyway.

Read more... )
slyjinks: (Long Haul: Blue optic band)
So here is Deadzone Long Haul in alt mode. Now, to cut off the two questions I anticipate:

"But he doesn't look anything like his War Within self?" and, "But there's no way he can transform into that?"

I don't have War Within with me, and have no intention of trying that style or level of detail, anyway. For this, I had only the G1 treatment of Cybertronian alt modes in mind: rounded, recognizable, and generally impossible for their robot modes to actually transform into. My primary references were, consequently, Long Haul's Earth alt mode and Kup's alt mode (as I believe Kup to be a Cybertronian pick-up truck, and thus would have some simularities in build). Inked with Sharpies. >_> And you can see clearly why I don't often ink.

Pic behind cut. )
slyjinks: (Hubble Shot: Raptor)
Quoth the Ravyn, "....."

/silly
slyjinks: (Long Haul: Blue optic band)
Information page for Transformers Go-Bots. Haven't looked at it yet. I hear it's got all the episodes.

Scott: better get cracking! I'll be waiting on that app!

http://chawks.brinkster.net/gb/story/downloads.shtml

GIP

Jul. 27th, 2007 09:06 am
slyjinks: (Long Haul: Blue optic band)
Because my red-opticed Long Haul now makes Deadzone players twitch, I have added the blue-opticed Long Haul to my icon list.

I'm keeping the red-opticed one, though. I ditched one of the Hubble pics for it.
slyjinks: (Default)
Weird interactions or just general weirdness that have amused me:

* Autobot Long Haul
* Omega Supreme's reaction to Autobot Long Haul
* Predacon Wheelie
* Emperor Starscream
* Alpha Starscream III
* G1 Marvel Emirate Xaaron and G1 Cartoon Kup decide that "damn punks" are multi-versal.
* The reactions of every single non-G1 Decepticon upon the arrival of Omega Supreme
* The reactions of the G1 Decepticons do the non-G1 Decepticons' reaction to the arrival of Omega Supreme ("Uhm, we did tell you guys about him.")
* Predacon Wheelie (this is weird enough for two mentions)
* Actionmaster Needlenose
* Spinister's reaction to Actionmaster Needlenose
* Dead End vs. Swerve
* Kup vs. Wreckage (Kup appears to be well on his way to gaining a starry-eyed, tag-along RID kid admirer from this one)
* Autobot Long Haul has to prove himself every time a new G1 Autobot arrives. Sads!
* Holi vs. the dragonette
* Nightbeat vs. Arcee
* Yes, he's really Starscream. Deal with it.
* Emirate Xaaron weaving flowers for the dragonette
* Shortround and Fleetwind discuss transforming toys
* Needlenose vs. Omega Supreme (Gah!)
* Optimus Prime is spare parts
* Synapse. Nodes. Need I say more?

And that's just a partial, spur-of-the moment list. Sometimes I get antsy at the pace this game is going, but really, looking back, we've only been going a bit over three months, and we've had a lot of cool stuff so far!
slyjinks: (Meet Ogra!)
You know, I really don't get why some RPers or fanfic writers get up in arms over the use of the word "orbs" as a synonym for "eyes." I mean, let's look up the definition of the word, shall we?

orb –noun

  1. a sphere or globe: a Christmas tree hung with brightly colored orbs.

  2. the eyeball or eye: He looks with blind orbs on an indifferent world.

  3. any of the heavenly bodies, as the sun or moon: He lay on the grass, warmed by that orb of day, the sun.

  4. a globe bearing a cross; the mound or emblem of sovereignty, esp. as part of the regalia of England.

And so forth.

Gee! Lookie there! It's a perfectly acceptable use of the word!

"Oh, but it's overused!" What, and the word "optics" in Transformers fandom doesn't also get run through its paces? Or, hell, just the word "eyes" itself.

Pulling out my handy dandy Thesaurus.com link and looking up the word "eyes," then scrolling down to the applicable definition, we get:

Main Entry: eye
Part of Speech: noun
Definition: optics
Synonyms: baby blue*, blinder*, eyeball*, headlight*, lamp*, ocular, oculus, optic, orb, peeper*, pie*, winker


The * denotes a slang or informal term.

With the word "eye," we do not have a lot of options, and most of them are informal, anyway (although I'm now determined to use the word "pie" for "eye" in a description at the next available opportunity).

Oh, sure, I'm sure I'll hear cries of, "But... but... it sounds silly." That's subjective (and still less silly than "pie"). But honestly, language gets misused so often on the internet, it's a little boggling that people spend so much time fussing over a perfectly valid use of a word.
slyjinks: (Nerf Kitten: Evil Glee)
Because I like posting my applications. Because I'm weird. I skipped right to the character information. Warning: I'm long winded in this one. I want potential players to know that I would generally not expect their applications to be this long. What can I say? Kup is rambly.

So long I need a cut! )
slyjinks: (Nerf Kitten: Worried)
This will probably happen from time to time, as people do things that I didn't expect, and therefore hadn't ranted about advised against in my walkthrough. The wiki now links directly to that journal as a resource for potential applicants, so any edits I want to make have to be made in the post itself.

Sooner or later, that thing's going to get huge.

Oh, wait. It already is.

When I make updates there, I'm going to go ahead and mention it in a new post here. Curious readers can get hints on what sort of stunts people have tried to pull by reading the new sections, which are going to be marked out so they can be easy to find.

Link: http://sapphirebreeze.livejournal.com/177805.html
slyjinks: (Nerf Kitten: Worried)
I am one of three admin at the Deadzone bboard based RPG, an application-required Transformers game. So far, only a handful of distinctive applications have been submitted to the game, and of them, only three non-admin applications have been approved (although it's worth noting that admin-played characters have to go through the same approval process; we just have one less person voting on us). While I certainly would like to see more characters, I'm definitely a quality-over-quantity type, and as long as there's a single other person to play with, I'm pretty happy. In other words, while more is better, I'm not inclined to go easier on an application just because our player base is small.

I've chatted with a few people who know all three of the admin, and they all have certain expectations as to who's the harshest judge of the three of us. They're also generally wrong. I am (in the defense of others, I usually get pegged as second). I have a very long role-playing history, but it's almost universally in highly structured environments such as MUSHes and table-top RPGs. Most MUSHes have fairly involved application processes, and while table-top games don't always, they tend to have more internal balances and are more resistant to abuses.

I am not here attempting to be disparaging towards more open, freer games. I simply accept that different people operate best at different ranges of structure. If anything, I rather admire those who can easily go back and forth between free-form and structured environments. I'm not. I'm one of those people who need a few firm rules in place. As for those who work best in free-form games, but have trouble in structured ones, I don't look down at them. I recognize that not every player is suited for every role-playing game, even if both player and game are considered "good" by their peers or participants.

Anyway, the purpose of this post is to lay out, for anyone who's curious, the pitfalls of Deadzone's current application system from my own perspective. As I said, I tend to be the strictest judge (although I look more at power levels, while another looks more at canon accuracy), so this information may prove useful to anyone thinking of applying at Deadzone, and who knows, maybe it'll be interesting or amusing for the rest of you. :) Although I sometimes use "we," what I am describing my own opinion and what contributes to how I vote. So when I say "we do this" or "we do that," what I mean is, "I suggest to the other admin that we do this," or, "I suggest to the other admin that we do that."

Edit 1: This post will get edited periodically as applicants do things that make me think, "You know, maybe I should have mentioned that." Actually, it's more like, "Argh! Rant time!" but, you know... I will number my edits, for those who want to skim for only the new stuff, and the number of the current edit will always be listed at the front of this paragraph.

App and my comments. )

There. Done. Hope that was edjamacational or ennertaining for some.

February 2012

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